The Molt: Core Rulebook
$60
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A brief history — How Fatuma, a mad warlock, and their followers escaped persecution for stealing three eggs of SHE by fleeing into the cracks of the Grift. This sect unleashed a new evil inside the planet when the magick of the subterranean denizens fused with the eggs of the god.
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Locations Across the Kör — A look at some of the places your band might explore while playing.
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Fire to Ashes — Fatuma’s prophecies of how the outer world will end and rules on how these Torments will occur in gameplay.
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8 Fast & Easy Steps to Character Creation — Rolling dice to determine everything about your character sure makes it feel like they will not live long. This includes 8 character classes like the Burnadzi, Basalites, and Greyskrulls. It also has charts for Irritating Idiosyncrasies, Misspent Youth, and Battle Scars to really give your character that extra level of filth.
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Magick — New rules and repercussions for harnessing the arcane.
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Optional Rules — For your band’s background and devastating Cataclysmic Condemnations.
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Creatures — Nasty things to challenge your band’s fortitude.
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Quick Rules — All you need to dive in and start playing.
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GM Tables — Adventure Sparks, Random Encounters, Interdimensional Rifts, Relics, Stealing from the Dead, and more.
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An Introductory Adventure — It includes random tables so the adventure can be replayed numerous times.
